5/24/2023 0 Comments Sharpshooter tft![]() ![]() If there is an enemy adjacent to her, she instead leaps as far away from all enemies as she can. Active - Rocket Jump: Leaps behind the farthest enemy, retargeting to them and gaining 125 / 150 / 175% (× AP) bonus attack speed for 4 seconds.Base attack damage reduced to 60 from 65.New Effect: Ability now always leaps away from enemies, instead of leaping behind the farthest enemy and if there were an enemy adjacent to her, leaping away from enemies.Base attack damage increased to 65 from 60. ![]() Attack range reduced to 4 hexes from 5.Base attack damage increased to 70 from 65.If the target is within 2 hexes of her, they're knocked back 1 / 2 / 3 hexes and briefly stunned. Active - Buster Shot: Fires a massive cannonball towards her target, dealing 125 / 150 / 175 (× AP) (+ 200 / 210 / 225% AD) physical damage to the first enemy it hits.The third stack consumes them all to deal 8 / 10 / 12% of target's maximum health bonus true damage. Attacking a new enemy removes all her stacks from the previous target. Passive - Silver Bolts: Basic attacks apply a Silver Bolts stack.Bug Fix: Can no longer apply Silver Bolts onto units in Shen's Spirit Refuge.Base attack damage reduced to 40 from 45.Ability health ratio increased to 8 / 12 / 16% of target's maximum health from 8 / 10 / 12%.Ability health ratio changed to 9 / 12 / 15% of target's maximum health from 8 / 12 / 16%.Ability health ratio increased to 10 / 13 / 16% of target's maximum health from 9 / 12 / 15%.Base attack range increased to 6 from 3.Base attack damage increased to 60 from 40.When she tumbles, she becomes invisible and her next basic attack deals 175 / 200 / 225% AD physical damage. New Ability: Active - Final Hour: Focuses for 10 (× AP) seconds, tumbling away from her target immediately and every third attack thereafter.Now uses PROJECT: Vayne instead of Arclight Vayne.Bug Fix: Bonus damage attacks during Final Hour can now properly trigger Blademaster.Base attack damage reduced to 50 form 60.Base health increased reduced to 500 from 550.Base attack damage increased to 55 from 50.The third stack consumes all stacks on the target to deal 40 / 75 / 125 (× AP) bonus true damage. Ability bonus true damage increased to 50 / 90 / 140 from 40 / 75 / 125.Ability bonus true damage reduced to 50 / 90 / 130 from 50 / 90 / 140.The third stack consumes all stacks on the target to deal 90 / 120 / 160 (× AP) bonus true damage. Ability bonus true damage reduced to 65 / 90 / 140 from 90 / 120 / 160.Base attack damage increased to 30 from 25.Ability bonus true damage increased to 70 / 100 / 140 from 65 / 90 / 140.Base attack damage increased to 35 from 30.Base attack damage increased to 40 from 35.Ability bonus true damage reduced to 70 / 95 / 120 from 70 / 100 / 140.Ability bonus true damage reduced to 70 / 90 / 110 from 70 / 95 / 120.Ability bonus true damage reduced to 70 / 85 / 100 from 70 / 90 / 110.Base attack damage reduced to 35 from 40.She, along with Ahri, Caitlyn, Jhin, Nocturne, and Zed are the only champions that use Legendary skins in Set 3.5.Her ability is based on her League of Legends ability combo of Tumble and Final Hour.Vayne appears as PROJECT: Vayne instead of Original Vayne due to the skin being best suited for the Cybernetic origin in her kit.The Last item can be recommended to be Runaan's Hurricane, to allow her to deal with multiple targets quickly.Īs a team/trait set-up, Vayne largely benefits from 4/6 Chrono in addition to 3 Cybernetics, 6 Cyber is not optimal as Vayne needs more Attack Speed than raw Attack Damage since Sniper and Cyber on top of her ability's scaling already cover her need for damage. She desperately needs Last Whisper to cut trough front lines, and Infinity Edge to burst down squishy carry consistently. ![]() Vayne is a self-peeling Sniper that removes aggro from herself every time she autos after her ability's activation, in exchange, her damage output is lower than Jhin's, and thus is far more item dependent, specially due to her Cybernetic trait.
0 Comments
Leave a Reply. |